Spring Break

March 5, 2011

Alright so Spring Break is here and i am stuck with a malfunctioning computer, limited phone charge and just all around no way to do anything for my capstone until i get back to school on monday…

Time to write a Mid-Review of The Legend of Crystal Island:

Mid-Review

In Development by Team LOCI:

The Legend of Crystal Island is to be an RPG with a real time attack system, Combo’s and Linking Skill System.

Target Audience: Hardcore Gamers or just anyone looking to have a good time really

Development So Far:

ü  Programming: So far we have gotten through mostly all the programming, about 95% of the core is done and combat actually works as well

ü  Modeling: The main character has been roughly modeled and weighted. Zbrush still needs to be used and then the Monsters will be created as well.

ü  Music: The main theme music has been composed and a preliminary sound effects database has been gathered for using but other music to appear within the game is still waiting to be mixed.

Whats going right?

1. Schedule:

So far the production is on schedule even on a college schedule and will be ready for capstone if every milestone and goal can be met.

2. Programming:

Everything programming wise just fell into place because of the unity forums and their great support for new developers.

3. Assets Import:

Working in unity everything magically works together. Maya, Zbrush, FBX and Unity were made for eachother. And cannot forget my dear friend Adobe AfterEffects

Whats going wrong?

1. Technical Difficulties:

Even though everything is going right on the production plan life is just killing the team. From Equipment problems, Lack of budget, and overall college and various circumstances I am surprised we have gotten so far.

2. WorkFlow:

Everything in maya translates into unity. So if your not organized or do not have a good labeling system a file can become quickly jumbled and find it hard to find a simple part of the IK or a node within sub folder’s. In some cases a file can explode into a million pieces making it hard to put it back together again.

3. Environment:

Even though the team talks at least once per week we never are able to coordinate a meeting over Skype or in person thus never giving us the opportunity to develop together which is important in a lot of aspects to realign the team on what the current task is. In my opinion

What do I hope to see in the future?

  1. Well for starters I hope to have a working computer within the next week so I can start working with the engine again. I don’t like my technology giving out but atleast it happened after midterms and during spring break…
  2. Better communication because we need to be more pungent in the future
  3. A game I can be proud of!

That’s it for now. This is my Mid-Review

EMM

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